Post by [FA]Break on Jun 25, 2013 14:34:49 GMT
Cart Weight
Changed from 8,000 to 15,000
Assassin Cross Card
Original Effect: Enables use of Level 3 Cloaking.
DissidiaRO Modified Effect: Adds 3% chance of auto casting Level 3 Enchant Deadly Poison on user while attacking.
Modified Slot: Weapon
High Wizard Card
Original Effect: Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%.
Drain 2000 SP as the headgear is unequipped.
DissidiaRO Modified Effect: Ignores 15% MDEF of Non Boss Monsters and Increases MAtk by 10%. Reduces SP regeneration rate by 100%.
Drain 2000 SP as the headgear is unequipped.
High Priest Card
Original Effect: Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 1 Assumptio on yourself.
DissidiaRO Modified Effect: Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 3 Safety Wall on yourself.
MasterSmith Card
Original Effect: Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.
DissidiaRO Modified Effect: Add a 3% chance of breaking the enemy's weapon and a 3% chance of breaking the enemy's armor when attacking.
GM's Note: We are considering changing this to Maximum Over-thrust but we also want Full Chemical Protection to be fully utilized that's why we opted to keep the same card effect and changed it's percentage instead.
Dracula Card
Original Effect: Enable a 10% chance of gaining 10% of the damage inflicted upon an enemy as SP with each attack.
DissidiaRO Modified Effect: Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as HP with each attack.
GM's Note: We will create a Life Steal set so watch out for that one.
Golden Thief Bug Card
Original Effect: Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.
DissidiaRO Modified Effect: User will gain 50% magic immunity but SP consumption will still be doubled.
Sniper Card
Original Effect: Reduces HP recovery by 100%.
Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.
DissidiaRO Modified Effect: Reduces HP recovery by 100%. Hit + 200.
Glorious/Brave/Valorous Weapons
Original Effect: Increases physical attack against DemiHuman monster by 30%/40%/50%/60%/70%/80%/90%.
*Note that refine bonus effects are still intact.
DissidiaRO Modified Effect: Increases physical attack against DemiHuman monster by 15%
Slot: Changed from 0 to 4
Glorious Spear
Weight: Changed from 0 to 1,500
Glorious Pike
Weight: Changed from 0 to 1,500
Glorious Armors
Slot: Changed from 0 to 1
Novice Figure
Original Effect: figure made representing the Novice Class. If you look at it, somehow you feel energized.
MHP + 70.
[Novice Class]
MHP + 30.
DissidiaRO Modified Effect: Max HP 500 Bonus SP 600
Slot: Changed from 0 to 1
Swordsman Figure
Original Effect: A figure made representing the Swordsman Class.
VIT+ 1.
[Swordsman Class]
DEF + 2.
DissidiaRO Modified Effect: Vit +5 Bonus Def +7
Slot: Changed from 0 to 1
Acolyte Figure
Original Effect: A figure made representing the Acolyte Class.
INT+ 1.
[Acolyte Class]
SP + 50.
DissidiaRO Modified Effect: Int +5 Bonus MaxSP +250
Slot: Changed from 0 to 1
Mage Figure
Original Effect: A figure made representing the Magician Class.
INT + 1.
[Magician Class]
Recovery SP + 5%.
DissidiaRO Modified Effect: Int +5 Bonus MAtk +10
Slot: Changed from 0 to 1
Archer Figure
Original Effect: A figure made representing the Archer Class.
DEX + 1.
[Archer Class]
ATK + 10.
DissidiaRO Modified Effect: Dex +5 Bonus Atk +10
Slot: Changed from 0 to 1
Thief Figure
Original Effect: A figure made representing the Thief Class.
AGI + 1.
[Thief Class]
ASPD + 3%.
DissidiaRO Modified Effect:Agi +5 Bonus Flee +15
Slot: Changed from 0 to 1
Merchant Figure
Original Effect: A figure made representing the Merchant Class.
STR + 1.
[Merchant Class]
CRIT + 5.
DissidiaRO Modified Effect: Str +5 Bonus Atk +10
Slot: Changed from 0 to 1
Hunting Spear[1]
Slots: Changed from 1 to 4
Weight: Changed from 420 to 1000
WoE Blue Potion
Original Effect: A potion made from grinded Blue Herbs that restores about 50~70 SP.
DissidiaRO Modified Effect: Restores 30% Max SP
Delay: 0.5 Second
WoE White Potion
Original Effect: A potion made from grinded White Herbs that restores about 400~500 HP.
HP Affected by Regeneration Potion.
DissidiaRO Modified Effect: Restores 30% Max HP.
Delay: 0.5 Second
Yggdrasil Berry
Delay: 1 Second
Level 3 Cold Bolt Scroll
Delay: 5 Seconds
Level 5 Cold Bolt Scroll
Delay: 5 Seconds
Event Tickets
Weight: Changed from 10 to 0
Tuxedo/Wedding Dress
Armor: Changes sprite to Groom/Bride when equipped.
Mobs
-Increased Sword Guardian Archer Guardian and Knight Guardians, HP, Damage and Hit
Emeprium
HP changed to 30,000,000
Changed from 8,000 to 15,000
Assassin Cross Card
Original Effect: Enables use of Level 3 Cloaking.
DissidiaRO Modified Effect: Adds 3% chance of auto casting Level 3 Enchant Deadly Poison on user while attacking.
Modified Slot: Weapon
High Wizard Card
Original Effect: Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%.
Drain 2000 SP as the headgear is unequipped.
DissidiaRO Modified Effect: Ignores 15% MDEF of Non Boss Monsters and Increases MAtk by 10%. Reduces SP regeneration rate by 100%.
Drain 2000 SP as the headgear is unequipped.
High Priest Card
Original Effect: Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 1 Assumptio on yourself.
DissidiaRO Modified Effect: Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 3 Safety Wall on yourself.
MasterSmith Card
Original Effect: Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.
DissidiaRO Modified Effect: Add a 3% chance of breaking the enemy's weapon and a 3% chance of breaking the enemy's armor when attacking.
GM's Note: We are considering changing this to Maximum Over-thrust but we also want Full Chemical Protection to be fully utilized that's why we opted to keep the same card effect and changed it's percentage instead.
Dracula Card
Original Effect: Enable a 10% chance of gaining 10% of the damage inflicted upon an enemy as SP with each attack.
DissidiaRO Modified Effect: Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as HP with each attack.
GM's Note: We will create a Life Steal set so watch out for that one.
Golden Thief Bug Card
Original Effect: Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills.
DissidiaRO Modified Effect: User will gain 50% magic immunity but SP consumption will still be doubled.
Sniper Card
Original Effect: Reduces HP recovery by 100%.
Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.
DissidiaRO Modified Effect: Reduces HP recovery by 100%. Hit + 200.
Glorious/Brave/Valorous Weapons
Original Effect: Increases physical attack against DemiHuman monster by 30%/40%/50%/60%/70%/80%/90%.
*Note that refine bonus effects are still intact.
DissidiaRO Modified Effect: Increases physical attack against DemiHuman monster by 15%
Slot: Changed from 0 to 4
Glorious Spear
Weight: Changed from 0 to 1,500
Glorious Pike
Weight: Changed from 0 to 1,500
Glorious Armors
Slot: Changed from 0 to 1
Novice Figure
Original Effect: figure made representing the Novice Class. If you look at it, somehow you feel energized.
MHP + 70.
[Novice Class]
MHP + 30.
DissidiaRO Modified Effect: Max HP 500 Bonus SP 600
Slot: Changed from 0 to 1
Swordsman Figure
Original Effect: A figure made representing the Swordsman Class.
VIT+ 1.
[Swordsman Class]
DEF + 2.
DissidiaRO Modified Effect: Vit +5 Bonus Def +7
Slot: Changed from 0 to 1
Acolyte Figure
Original Effect: A figure made representing the Acolyte Class.
INT+ 1.
[Acolyte Class]
SP + 50.
DissidiaRO Modified Effect: Int +5 Bonus MaxSP +250
Slot: Changed from 0 to 1
Mage Figure
Original Effect: A figure made representing the Magician Class.
INT + 1.
[Magician Class]
Recovery SP + 5%.
DissidiaRO Modified Effect: Int +5 Bonus MAtk +10
Slot: Changed from 0 to 1
Archer Figure
Original Effect: A figure made representing the Archer Class.
DEX + 1.
[Archer Class]
ATK + 10.
DissidiaRO Modified Effect: Dex +5 Bonus Atk +10
Slot: Changed from 0 to 1
Thief Figure
Original Effect: A figure made representing the Thief Class.
AGI + 1.
[Thief Class]
ASPD + 3%.
DissidiaRO Modified Effect:Agi +5 Bonus Flee +15
Slot: Changed from 0 to 1
Merchant Figure
Original Effect: A figure made representing the Merchant Class.
STR + 1.
[Merchant Class]
CRIT + 5.
DissidiaRO Modified Effect: Str +5 Bonus Atk +10
Slot: Changed from 0 to 1
Hunting Spear[1]
Slots: Changed from 1 to 4
Weight: Changed from 420 to 1000
WoE Blue Potion
Original Effect: A potion made from grinded Blue Herbs that restores about 50~70 SP.
DissidiaRO Modified Effect: Restores 30% Max SP
Delay: 0.5 Second
WoE White Potion
Original Effect: A potion made from grinded White Herbs that restores about 400~500 HP.
HP Affected by Regeneration Potion.
DissidiaRO Modified Effect: Restores 30% Max HP.
Delay: 0.5 Second
Yggdrasil Berry
Delay: 1 Second
Level 3 Cold Bolt Scroll
Delay: 5 Seconds
Level 5 Cold Bolt Scroll
Delay: 5 Seconds
Event Tickets
Weight: Changed from 10 to 0
Tuxedo/Wedding Dress
Armor: Changes sprite to Groom/Bride when equipped.
Mobs
-Increased Sword Guardian Archer Guardian and Knight Guardians, HP, Damage and Hit
Emeprium
HP changed to 30,000,000